This is a game like rock-paper-scissors, but with different values for each move. Rock = 1 point, Scissors = 2 points, Paper = 3 points. Wins the one who gains 3 point first.

It could seem at a glance that choosing Paper is the best option since it gives you enough points to instantly win, but your opponent may expect you to do so and use the counter-move, Scissors, even though it gives less points, but you can read him as well, and counter that with Rock, and the pattern continues...

This game solves the issue of original rock-paper-scissors where winner is usually being decided by random. Here wins the one who reads his opponent better.

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Your match against somebody

Move # Your Points Opponent Points Your Move Enemy Move

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